Thud & Blunder - Fantasy Skirmish Wargames Rules

Thud & Blunder is a set of generic fantasy skirmish wargaming rules from the Ministry of Gentlemanly Warfare, whose authors have previously brought you In Her Majesty’s Name, Daisho and Blood Eagle.

With just five to fifteen figures a side you can play a party of brave adventurers, a knight and his retinue, a college of powerful wizards, a company of dwarven prospectors, a patrol of elven rangers, a warparty of orc raiders, a foul necromancer and his undead minions, and so many more classic fantasy warbands. The book provides numerous example warbands and all the tools you need to create almost any warband that you can imagine, including a detailed and open points system. The rules cover a wide range of armour and weapons, including magical versions. You will also find statistics for a variety of beasts and legendary beasts, rules for flyers, a comprehensive system of magical powers and much, much more.

Thud & Blunder is not tied to a specific world; this means you can play your games in any fantasy setting you choose, including realms of your own devising.

The rules are designed to be really quick to learn and fast in play. As with all our games, they are well-supported with their own dedicated Facebook page and a Blog that includes free additional material from both authors and players.

This is the skirmish game many fantasy wargamers have been waiting for; it puts the creative power in your hands

This is classic Victorian Gothic Horror at its grisly, horripilating best. It is not recommended for ladies and gentlemen of a nervous disposition, for the darkness will feed upon their terror.



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